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Disruptive technology #1: Video games May 19, 2005

Posted by Hans in : analysis, opinion , trackback

In light of the recent announcements at this year’s Electronic Entertainment Expo (E3), I will start by profiling my first prediction for a disruptive technology: video games.

The video game industry has exploded from being entertainment for children to a $11 billion industry in the United States alone! What may surprise even more is that 50% of all Americans play video games, and the average age video-game players is 30 years (source: Entertainment Software Association). Believe me - they are in a living room near you! There are at least 120 million units out there already, and 2006 looks like it will be a blitz for new games and systems.
This past week, three new console systems were announced.

Microsoft announced its Xbox 360 slated for release during Christmas 2005.

Sony revealed the Playstation 3, scheduled for mid 2006.
Nintendo announced its latest system, called “Revolution”.

I haven’t even discussed portable/mobile game systems like Nintendo’s Gameboy family, Sony’s recent Playstation Portable (PSP), or Nokia’s game playing mobile phones.

What is quite remarkable is that video game systems are no longer units to play only games - they are slowly becoming media centres able to play and record music and videos.

I think that video games have the potential to change radically how people interact with the health care system. Honestly, I don’t really know how, but I think that video games will be very important in the future, moreso than we can imagine. I was surprised to learn that there is a professional video-game player circuit/league/tour. Top tier players earn in excess of $100,000 a year.

In terms of specific applications to health care, some early applications could include:

The above are only a few possible avenues that I think video games can take. By no means are these final. But, I’m pretty sure that video games have great potential to affect health care in the future. Who knows, maybe surgeries will look more like video games. The surgeon may use a controller to manipulate miniature robots complete the “mission” of healing the body.

Stay tuned for my next prediction on disruptive technologies.

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[...] Anyway, a while back, I started a series (but didn’t get a chance to finish) on my predictions for disruptive technologies in health care. One of my predictions was that video games will be a disruptive technology in health care. [...]

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[...] Almost a year ago, in a series on disruptive technologies in health care, I posted an entry (Disruptive Technology #1: Video Games) wondering what role video games could have in transforming and improving our health care system. [...]

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[...] the past, I wrote about how video games may be a disruptive force in health care. Maybe health promotion initiatives need to get more creative in trying to get the message out. I [...]